
Click to see larger images Teapot, I used procedural materials to generate the glaze pattern.
Click to see larger images Teapot, I used procedural materials to generate the glaze pattern.
Another bot, using hardops but also testing the new decalmachine.
Dragon <3
Elvish helmet made for a competition.
A quick weekend project that turned out nice. 🙂
My first attempt at a big forest scene. I learned a lot. Also I like dragons. The forest reminds me of where I grew up.
I tried to join SculptJanuary but failed only making one sculpt. Welp, better luck next time!
The girl model was really an unfinished project from some months ago. The body suit was made with the help of Hard ops. Filmic, december 2016
Going for hyper realism in this. Modeled my t2i with an L lens. Render was also an experience using filmic again (no more light clipping!!)
A fun project, I made the shoe from scratch with mostly procedural textures. Also my first experience with Filmic for blender after Troy explained the concept of it to me. […]